Assassin |
Elementalist |
Mesmer |
Monk |
Necromancer |
Ranger |
Ritualist |
Warrior
|
Assassin Unique Items -- Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Arius' Sai |
Daggers |
Arius, Dark Apostle
Rhea's Crater |
Assassin |
- Piercing Damage 7-11 (req 9 Dagger Mastery)
- Energy +5
- Armor penetration +20% (20% chance)
- Enchantments last 20% longer
|
| Ceremonial Daggers |
Daggers |
Collector
Divine Path |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while Health is above 50%)
- Energy gain on hit 1
- Energy regeneration -1
- Health +30
|
| Chkkr's Pincers |
Daggers |
Chkkr Locust Lord
Melandru's Hope |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while Health is above 50%)
- Life stealing 3
- Life regeneration -1
- Health +30
|
| Daggers of Xeukao |
Daggers |
Xeukao, the Deceptive
Pongmei Valley |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while Enchanted)
- Armor penetration +20% (20% chance)
- Enchantments last 20% longer
|
| Darkroot's Daggers |
Daggers |
Darkroot Entrop
Mourning Veil Falls |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while Enchanted)
- Energy gain on hit 1
- Energy regeneration -1
- Health +30
|
| Everthorn's Chakrams |
Daggers |
Bramble Everthorn
The Eternal Grove (explorable) |
Assassin |
- Slashing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while Health is above 50%)
- Energy gain on hit 1
- Energy regeneration -1
- Health +30
|
| Falaharn's Split Chakrams |
Daggers |
Warden of Saprophytes Ferndale
or Falaharn Mistwarden Morostav Trail |
Assassin |
- Slashing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while Health is above 50%)
- Lengthens Dazed duration on foes by 33%
- Health +30
|
| Kaolin Daggers |
Daggers |
Assassin's Construct
Silent Surf |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15%
- Energy -5
- Lengthens Dazed duration on foes by 33%
- Armor +7 (vs physical attacks)
|
| Kenshi's Butterfly Daggers |
Daggers |
Kenshi Steelhand
Bukdek Byway |
Assassin |
- Slashing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15%
- Energy -5
- Energy gain on hit 1
- Energy regeneration -1
- Armor +7 (vs physical attacks)
|
| Lou's Korambits |
Daggers |
Waeng The Undercity
Lou, of the Knives Shenzun Tunnels |
Assassin |
- Slashing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while in a Stance)
- Armor penetration +20% (20% chance)
- Health +30
|
| Onata's Shards |
Daggers |
Silent Ancient Onata
Raisu Palace |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (vs hexed foes)
- Lengthens Crippled duration on foes by 33%
- Health +30
|
| Pei's Blades |
Daggers |
Pei the Skull Blade
Panjiang Peninsula |
Assassin |
- Piercing Damage 5-10 (req 5 Dagger Mastery)
- Damage +15% (vs hexed foes)
- Lengthens Bleeding duration on foes by 33%
- Dagger Mastery +1 (20% chance while using skills)
|
| Razorfang's Claws |
Daggers |
Razorfang Hazeclaw
Gyala Hatchery |
Assassin |
- Slashing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15%
- Armor +10
- Lengthens Dazes duration on foes by 33%
- Health +30
|
| Shiro's Blades |
Dagger |
Collector
Divine Path |
Assassin |
- Slashing Damage 7-17 (req 15 Dagger Mastery)
- Damage +15% (while Health is above 50%)
- Life stealing 3
- Health regeneration -1
- Health +30
|
| Shreader's Talons |
Daggers |
Shreader Sharptongue
Xaquang Skyway |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (vs hexed foes)
- Lengthens Bleeding duration on foes by 33%
- Health +30
|
| Shrouded Oni Daggers |
Daggers |
Shrouded Oni
Unwaking Waters (explorable |
Assassin |
- Piercing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15%
- Energy -5
- Life stealing 3
- Health regeneration -1
- Health +30
|
| Ssaresh's Kriss Daggers |
Daggers |
Ssaresh Rattler
Maishang Hills |
Assassin |
- Lightning Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (vs hexed foes)
- Health +30
|
| Tahkayun's Pincers |
Daggers |
Tahkayun Tsi
Kinya Province |
Assassin |
- Piercing Damage 5-10 (req 5 Dagger Mastery)
- Damage +10% (while Health is above 50%)
- Armor penetration 10% (10% chance)
- Dagger Mastery +1 (20% chance)
|
| Ungues of the Oni |
Daggers |
Oni
Rhea's Crater |
Assassin |
- Slashing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15%
- Energy gain on hit 1
- Energy regeneration -1
- Health +30
|
| Urkal's Kamas |
Daggers |
Urkal the Ambusher Ferndale
Maximole Ferndale |
Assassin |
- Slashing Damage 7-17 (req 9 Dagger Mastery)
- Damage +15% (while enchanted)
- Life stealing 3
- Health regeneration -1
- Dagger Mastery +1 (20% chance while using skills)
|
| Return to Top |
Unique Elementalist Items -- Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Amadis' Air Staff |
Staff |
Amadis, Wind of the Sea
Silent Surf |
Elementalist |
- Lightning Damage 11-22 (req 9 Air Magic)
- Halves casting time of Air Magic spells (20% chance)
- Halves skill recharge of Air Magic spells (20% chance)
- Health +30
- Health +30
- Energy +10
|
| Arbor's Earth Staff |
Staff |
Arbor Earthstone
Morostav Trail |
Elementalist |
- Earth Damage 11-22 (req 9 Earth Magic)
- Halves casting time of Earth Magic spells (20% chance)
- Halves skill recharge of Earth Magic spells (20% chance)
- Earth Magic +1 (20% chance while using skills)
- Health +30
- Energy +10
|
| Auri's Wand |
Wand |
Auri the Skull Wand
Kinya Province |
Elementalist |
- Lightning Damage 7-11 (req 5 Air Magic)
- Halves casting time of Air Magic spells (10% chance)
- Halves skill recharge of Air Magic spells (10% chance)
|
| Bahonba's Scepter |
Wand |
Bahonba
Jade Sea |
Elementalist |
- Earth Damage 11-22 (req 9 Earth Magic)
- Halves casting time of Earth Magic spells (20% chance)
- Energy +15
- Energy regeneration -1
|
| Bizzr's Fury |
Focus item |
Bizzr Ironshell
Mourning Veil Falls |
Elementalist |
- Energy +12 (req 9 Earth Magic)
- Halves skill recharge of Earth Magic spells (20% chance)
- Armor +5 (while enchanted)
|
| Chung's Focus |
Focus item |
Chung, the Attuned
Bukdek Byway |
Elementalist |
- Energy +12 (req 9 Energy Storage)
- Health +45 (while enchanted)
- Energy +15
- Energy regeneration -1
|
| Kaolin Water Staff |
Staff |
Elementalist's Construct
Sunjiang District |
Elementalist |
- Cold Damage 11-22 (req 9 Water Magic)
- Halves casting time of Water Magic spells (20% chance)
- Halves skill recharge of Water Magic spells (20% chance)
- Water Magic +1 (20% while using skills)
- Health +30
- Energy +10
|
| Koosun's Fire Staff |
Staff |
Star Ancient Koosun
Raisu Palace (explorable) |
Elementalist |
- Fire Damage 11-22 (req 9 Fire Magic)
- Energy +10
- Halves casting time of Fire Magic spells (20% chance)
- Halves skill recharge of Fire Magic spells (20% chance)
- Health +30
- Health +30
|
| Kurvie's Air Staff |
Staff |
Kurvie Firewing
Unwaking Waters (explorable) |
Elementalist |
- Lightning Damage 11-22 (req 9 Air Magic)
- Energy +10
- Halves casting time of Air Magic spells (20% chance),
- Halves skill recharge of Air Magic spells (20% chance)
- Air Magic +1 (20% chance while using skills)
- Health +30
|
| Lian's Lantern |
Focus item |
Lian, Dragon's Petal
Wajjun Bazaar |
Elementalist |
- Energy +12 (req 9 Fire Magic)
- Fire Magic +1 (20% chance while using skills)
- Health +30
|
| Sanhan's Staff |
Staff |
Sanhan Tall Earth
Jaya Bluffs |
Elementalist |
- Earth Damage 8-13 (req 6 Earth Magic)
- Halves casting time of Earth Magic spells (10% chance)
- Halves skill recharge of Earth Magic spells (10% chance)
- Earth Magic +1 (20% chance while using skills)
- Health +15
- Energy +5
|
| Seacrash's Influence |
Wand |
Seacrash, Elder Guardian
Maishang Hills |
Elementalist |
- Earth Damage 11-22 (req 9 Earth Magic)
- Halves skill recharge of Earth Magic spells (20% chance)
- Energy +5 (while Health is above 50%)
|
| Shatterstone |
Wand |
Wiseroot Shatterstone
The Eternal Grove |
Elementalist |
- Cold Damage 11-22 (req 9 Water Magic)
- Energy +5 (while health is above 50%)
- Halves skill recharge of Water Magic spells (20% chance)
|
| Snapjaw's Powerstone |
Focus item |
Snapjaw Windshell
Archipelagos |
Elementalist |
- Energy +12 (req 9 Energy Storage)
- Energy +15
- Energy regeneration -1
- Health +30
|
| Tarlok's Flagon |
Focus item |
Tarlok Evermind
Ferndale, south of entrance to Aspenwood Gate |
Elementalist |
- Energy +12 (req 9 Energy Storage)
- Energy +15
- Energy regeneration -1
- Health +30
|
| The Stonebreaker Wand |
Wand |
Wavecrest Stonebreak
Rhea's Crater |
Elementalist |
- Cold Damage 11-22 (req 9 Water Magic)
- Halves skill recharge of Water Magic spells (20% chance)
- Energy +5 (while Health is above 50%)
|
| The Windcatcher |
Focus item |
Rahse Windcatcher
Mourning Veil Falls |
Elementalist |
- Energy +12 (req 9 Energy Storage)
- Halves skill recharge of spells (10% chance)
- Health +30
|
| Whyk's Wand |
Wand |
Whyk Steelshell
Gyala Hatchery (explorable) |
Elementalist |
- Earth Damage 11-22 (req 9 Earth Magic)
- Halves skill recharge of Earth Magic spells (20% chance)
- Energy +5 (while enchanted)
|
| Zarnas' Wrath |
Wand |
Zarnas Stonewrath
Arborstone |
Elementalist |
- Earth Damage 11-22 (req 9 Earth Magic)
- Halves skill recharge of Earth Magic spells (20% chance)
- Energy +5 (while Health is above 50%)
|
| Return to Top |
Mesmer Unique Items -- Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Baozo's Wand |
Wand |
Baozo Evilbranch
Haiju Lagoon |
Mesmer |
- Chaos Damage 8-13 (req 6 Domination Magic)
- Halves casting time of spells (10% chance)
- Energy +3 (while Health is above 50%)
|
| Deeproot's Sorrow |
Focus Item |
Deeproot Sorrow
The Eternal Grove (explorable) |
Mesmer |
- Energy +12 (req 9 Illusion Magic)
- Halves skill recharge of Illusion Magic spells (20% chance)
- Illusion Magic +1 (20% chance while using skills)
|
| Hanaku's Focus |
Focus Item |
Focus of Hanaku
Rhea's Crater, just outside Seafarer's Rest |
Mesmer |
- Energy +12 (req 9 Domination Magic)
- Halves casting time of Domination Magic spells (20% chance)
- Halves skill recharge of Domination Magic spells (20% chance)
|
| Kaolin Domination Staff |
Staff |
Mesmer's Construct
Sunjiang District |
Mesmer |
- Chaos Damage 11-22 (req 9 Domination Magic)
- Halves casting time of Domination Magic spells (20% chance)
- Halves skill recharge of Domination Magic spells (20% chance)
- Domination Magic +1 (20% chance while using skills)
- Health +30
- Energy +10
|
| Kenrii's Sorrow |
Staff |
Kenrii Sea Sorrow
Silent Surf |
Mesmer |
- Chaos Damage 11-22 (req 9 Illusion Magic)
- Halves casting time of Illusion Magic spells (20% chance)
- Halves skill recharge of Illusion Magic spells (20% chance)
- Health +30
- Energy +5
- Energy +10
|
| Milefaun's Staff |
Staff |
Milefaun Mindflayer
west end of Mourning Veil Falls |
Mesmer |
- Chaos Damage 11-22 (req 9 Domination Magic)
- Halves casting time of Domination Magic spells (20% chance)
- Halves skill recharge of Domination Magic spells (20% chance)
- Domination Magic +1 (20% chance while using skills)
- Energy +5
- Energy +10
|
| Mina's Gaze |
Wand |
Mina Shatter Storm
The Undercity |
Mesmer |
- Chaos Damage 11-22 (req 9 Domination Magic)
- Halves skill recharge of spells (20% chance)
- Energy +5 (while Health is above 50%)
|
| Mohby's Artifact |
Focus Item |
Mohby Windbeak
Gyala Hatchery (explorable) |
Mesmer |
- Energy +12 (req 9 Fast Casting)
- Energy +15
- Energy regeneration -1
- Health +30
|
| Phi's Wisdom |
Wand |
Arcane Ancient Phi
Raisu Palace (explorable) |
Mesmer |
- Chaos Damage 11-22 (req 9 Domination Magic)
- Halves casting time of Fast Casting skills (20% chance)
- Halves skill recharge of Fast Casting skills (20% chance)
|
| Siska's Staff |
Staff |
Siska Scalewand
Archipelagos |
Mesmer |
- Chaos Damage 11-22 (req 9 Illusion Magic)
- Halves casting time of Inspiration Magic spells (20% chance)
- Halves skill recharge of Inspiration Magic spells (20% chance)
- Health +30
- Energy +5
- Energy +10
|
| Sulmeng's Staff |
Staff |
Sulmeng the Skull Staff
Kinya Province |
Mesmer |
- Chaos Damage 7-11 (req 5 Illusion Magic)
- Halves casting time of Illusion Magic spells (10% chance)
- Halves skill recharge of Illusion Magic spells (10% chance)
- Armor +5 (vs physical attacks)
- Energy +3
- Energy +5
|
| Swiftspell's Staff |
Staff |
Mugra Swiftspell
Ferndale |
Mesmer |
- Chaos Damage 11-22 (req 9 Domination Magic)
- Halves casting time of spells (10% chance)
- Halves skill recharge of spells (10% chance)
- Fast Casting +1 (20% chance while using skills)
- Energy +5
- Energy +10
|
| Talous' Staff |
Staff |
Talous the Mad
west side of Rhea's Crater |
Mesmer |
- Chaos Damage 11-22 (req 9 Illusion Magic)
- Halves casting time of Illusion Magic spells (20% chance)
- Halves skill recharge of Illusion Magic spells (20% chance)
- Illusion Magic +1 (20% chance while using skills)
- Energy +5
- Energy +10
|
| The Dream Haunter |
Wand |
Xisni, Dream Haunt
Mourning Veil Falls |
Mesmer |
- Chaos Damage 11-22 (req 9 Illusion Magic)
- Halves skill recharge of Illusion Magic spells (20% chance)
- Energy +5 (while Health is above 50%)
|
| The Purifier |
Focus Item |
Jin, the Purifier
Bukdek Byway |
Mesmer |
- Energy +12 (req 9 Inspiration Magic)
- Reduces Dazed duration on you by 20%
- Health +60 (while hexed)
|
| The Time Eater |
Focus Item |
The Time Eater
The Eternal Grove (explorable) |
Mesmer |
- Energy +12 (req 9 Fast Casting)
- Halves skill recharge of spells (10% chance)
- Health +30
|
| Wingstorm |
Wand |
Bezzr Wingstorm
Drazach Thicket |
Mesmer |
- Chaos Damage 11-22 (req 9 Domination Magic)
- Halves skill recharge of Domination Magic spells (20% chance)
- Halves casting time of Domination Magic spells (20% chance)
|
| Return to Top |
Monk Unique Items -- Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Byzzr's Benediction |
Focus Item |
Byzzr Wingmender
Melandru's Hope |
Monk |
- Energy +12 (req 9 Divine Favor)
- Halves skill recharge of spells (10% chance)
- Health +30
|
| Feng's Focus |
Focus Item |
Feng the Skull Symbol
Panjiang Peninsula |
Monk |
- Energy +7 (req 4 Divine Favor)
- Halves skill recharge of spells (10% chance)
- Health +10
|
| Hukhrah's Staff |
Staff |
Hukhrah Earthslove
Mount Qinkai |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves casting time of Divine Favor spells (20% chance)
- Halves skill recharge of Divine Favor spells (20% chance)
- Divine Favor +1 (20% chance while using skills)
- Energy +5
- Energy +10
|
| Incetol's Focus |
Focus Item |
Incetol, Devout of the Depths
Rhea's Crater |
Monk |
- Energy +12 (req 9 Healing Prayers)
- Halves casting time of Healing Prayers spells (20% chance)
- Health +30
|
| Jayne's Staff |
Staff |
Jayne Forestlight
The Eternal Grove (explorable) |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves casting time of Protection Prayers spells (20% chance)
- Halves skill recharge of Protection Prayers spells (20% chance)
- Enchantments last 20% longer
- Health +30
- Energy +10
|
| Kaolin Protective Staff |
Staff |
Monk's Construct
Sunjiang District (explorable) |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves casting time of Protection Prayers spells (20% chance)
- Halves skill recharge of Protective Prayers spells (20% chance)
- Protection Prayers +1 (20% chance while using skills)
- Health +30
- Energy +10
|
| Ky's Chalice |
Focus Item |
Untouched Ancient Ky
Raisu Palace |
Monk |
- Energy +12 (req 9 Divine Favor)
- Halves skill recharge of Divine Favor spells (20% chance)
- Health +45 (while enchanted)
|
| Miella's Focus |
Focus Item |
Miella Lightwing
Silent Surf |
Monk |
- Energy +12 (req 9 Protection Prayers)
- Energy +15
- Energy regeneration -1
- Health +30
|
| Mungri's Flame |
Wand |
Mungri Magicbox
west of Fort Aspenwood |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves skill recharge of spells (10% chance)
- Energy +5 (while Enchanted)
|
| Rien's Sacrifice |
Focus Item |
Rien, the Martyr
Shenzun Tunnels |
Monk |
- Energy +12 (req 9 Healing Prayers)
- Healing Prayers +1 (20% chance while using skills)
- Health +30
|
| Scourgewind's Branch |
Staff |
Scourgewind, Elder Guardian
Silent Surf, outside Leviathan Pits |
Monk |
- Light Damage 11-22 (req 9 Smiting Prayers)
- Halves casting time of Smiting Prayers spells (20% chance)
- Halves skill recharge of Smiting Prayer spells (20% chance)
- Smiting Prayers +1 (20% chance while using skills)
- Health +30
- Energy +10
|
| Shen's Censure |
Focus Item |
Shen, the Magistrate
Wajjun Bazaar |
Monk |
- Energy +12 (req 9 Smiting Prayers)
- Smiting Prayers +1 (20% chance while using skills)
- Halves skill recharge of Smiting Prayers (20% chance)
|
| Ssuns' Staff |
Staff |
Ssuns', Blessed of Dwayna
Archipelagos |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves casting time of Divine Favor spells (20% chance)
- Halves skill recharge of Divine Favor spells (20% chance)
- Enchantments last 20% longer
- Health +30
- Energy +10
|
| Stormray |
Wand |
KaySey Stormray
Archipelagos explorable area |
Monk |
- Light Damage 11-22 (req 9 Divine Favor)
- Halves casting time of Healing Prayers spells (20% chance)
- Energy + 5 (while Health is above 50%)
|
| Stoneweaver |
Staff |
Meril Stoneweaver
Arborstone (explorable) |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves casting time of Protection Prayers spells (20% chance)
- Halves skill recharge of Protection Prayers spells (20% chance)
- Enchantments last 20% longer
- Armor +5
- Energy +10
|
| The Scar Eater |
Staff |
The Scar Eater
The Eternal Grove (explorable) |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves casting time of Healing Prayers spells (20% chance)
- Halves skill recharge of Healing Prayers spells (20% chance)
- Health +30
- Health +30
- Energy +10
|
| Ziinfaun's Belief |
Wand |
Ziinfaun Lifeforce
Xaquang Skyway |
Monk |
- Fire Damage 11-22 (req 9 Divine Favor)
- Halves casting time of spells (10% chance)
- Halves skill recharge of spells (10% chance)
|
| Ziinjuu's Sanctuary |
Staff |
Ziinjuu Life Crawler
Sunqua Vale |
Monk |
- Light Damage 7-10 (req 5 Smiting Prayers)
- Halves casting time of Smiting Prayers spells (10% chance)
- Halves skill recharge of Smiting Prayers spells (10% chance)
- Smiting Prayers +1 (20% chance while using skills)
- Health +10
- Energy +5
|
| Return to Top |
Necromancer Unique Items -- Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Bazzr's Wail |
Wand |
Bazzr Icewing
Drazach Thicket |
Necromancer |
- Dark Damage 11-22 (req 9 Death Magic)
- Halves skill recharge of Death Magic spells (20% chance)
- Energy +15
- Energy regeneration -1
|
| Chan's Greed |
Focus Item |
Chan the Dragon's Blood
The Undercity |
Necromancer |
- Energy +12 (req 9 Blood Magic)
- Blood Magic +1 (20% chance while using skills)
- Health +30
|
| Foulfist's Focus |
Focus Item |
Lurkker Foulfist
Gyala Hatchery (explorable) |
Necromancer |
- Energy +12 (req 9 Death Magic)
- Reduces Disease duration on your by 20%
- Health +45 (while enchanted)
|
| Ghial's Staff |
Staff |
Ghial the Bone Dancer
Xaquang Skyway |
Necromancer |
- Dark Damage 11-22 (req 9 Death Magic)
- Halves casting time of Death Magic spells (20% chance)
- Halves skill recharge of Death Magic spells (20% chance)
- Death Magic +1 (20% chance while using skills)
- Energy +5
- Energy +10
|
| Kaswa's Gluttony |
Staff |
Kaswa Webstrider
Arborstone (explorable) |
Necromancer |
- Dark Damage 11-22 (req 9 Blood Magic)
- Halves casting time of Blood Magic spells (20% chance)
- Halves skill recharge of Blood Magic spells (20% chance)
- Enchantments last 20% longer
- Health +30
- Energy +10
|
| Kkraz's Indulgence |
Focus Item |
Doomed Ancient Kkraz
Raisu Palace |
Necromancer |
- Energy +12 (req 9 Soul Reaping)
- Halves skill recharge of Soul Reaping spells (20% chance)
- Armor +10 (vs slasing attacks)
|
| Kaolin Accursed Staff |
Staff |
Necromancer's Construct
Sunjiang District (explorable) |
Necromancer |
- Dark Damage 11-22 (req 9 Curses)
- Halves casting time of Curses spells (20% chance)
- Halves skill recharge of Curses spells (20% chance)
- Curses +1 (20% chance while using skills)
- Health +30
- Energy +10
|
| Konrru's Fervor |
Focus Item |
Konrru, Tainted Stone
Morostav Trail |
Necromancer |
- Energy +12 (req 9 Death Magic)
- Death Magic +1 (20% chance while using skills)
- Energy +15
- Energy regeneration -1
|
| Kyril's Fervor |
Staff |
Kyril Oathwarden
Morostav Trail |
Necromancer |
- Dark Damage 11-22 (req 9 Blood Magic)
- Halves casting time of Blood Magic spells (20% chance)
- Halves skill recharge of Blood Magic spells (20% chance)
- Enchantments last 20% longer
- Health +30
- Energy +10
|
| Milthuran's Staff |
Staff |
Cultist Milthuran
Jade Sea |
Necromancer |
- Dark Damage 11-22 (req 9 Blood Magic)
- Halves casting time of Blood Magic spells (20% chance)
- Halves skill recharge of Blood Magic spells (20% chance)
- Blood Magic +1 (20% chance while using skills)
- Energy +5
- Energy +10
|
| Plaguebinder |
Focus Item |
Hargg Plaguebinder
Ferndale |
Necromancer |
- Energy +12 (req 9 Curses)
- Curses +1 (20% chance while using skills)
- Health +30
|
| Rot's Putrescence |
Focus Item |
Rot Foulbelly
Melandru's Hope |
Necromancer |
- Energy +12 (req 9 Soul Reaping)
- Halves skill recharge of spells (10% chance)
- Health +30
|
| Sourbeak's Taint |
Focus Item |
Sourbeak Rotshell
Silent Surf |
Necromancer |
- Energy +12 (req 9 Blood Magic)
- Blood Magic +1 (20% while using skills)
- Health +60 (while hexed)
|
| The Darkwish |
Staff |
Foalcrest Darkwish
Mourning Veil Falls |
Necromancer |
- Dark Damage 11-22 (req 9 Blood Magic)
- Halves casting time of Blood Magic spells (20% chance)
- Halves skill recharge of Blood Magic spells (20% chance)
- Health +30
- Health +30
- Energy +10
|
| The Deathkeeper |
Wand |
Yunlai Deathkeeper
Sunqua Vale |
Necromancer |
- Dark Damage 7-10 (req 5 Death Magic)
- Halves casting time of Death Magic spells (10% chance)
- Energy +3 (while Health is above 50%)
|
| The Stonereaper |
Staff |
Craw Stonereap
Arborstone (explorable) |
Necromancer |
- Dark Damage 11-22 (req 9 Curses)
- Halves casting time of Curses spells (20% chance)
- Halves skill recharge of Curses spells (20% chance)
- Curses +1 (20% chance while using skills)
- Energy +5
- Energy +10
|
| Woe Spreader |
Staff |
Sessk, Woe Spreader
Archipelagos explorable area |
Necromancer |
- Dark Damage 11-22 (req 9 Death Magic)
- Halves casting time of Death Magic spells (20% chance)
- Halves skill recharge of Death Magic spells (20% chance)
- Health +30
- Health +30
- Energy +10
|
| Yingko's Claw |
Wand |
Yingko the Skull Claw
Sunqua Vale |
Necromancer |
- Dark Damage 7-11 (req 5 Curses)
- Halves skill recharge of Curses skills (15% chance)
- Energy +10
- Energy regeneration -1
|
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Ranger Unique Items - Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Ahvha's Longbow |
Bow |
Ahvha Sankii
Jaya Bluffs |
Ranger |
- Piercing Damage 11-17 (req 6 Marksmanship)
- Damage +10% (while Health is above 50%)
- Armor penetration +10% (10% chance)
- Marksmanship +1 (20% chance while using skills)
|
| Brrne's Recurve Bow |
Bow |
Famished Ancient Brrne
Raisu Palace |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15%
- Armor -10 (while attacking)
- Lengthens Crippled duration on foes by 33%
- Health +30
|
| Chehbaba's Longbow |
Bow |
Chehbaba Roottripper
western part of Mount Qinkai |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15%
- Armor -10 (while attacking)
- Lengthens Crippled duration on foes by 33%
- Armor +7 (vs physical attacks)
|
| Chkkr's Flatbow |
Bow |
Chkkr Thousand Tail
Drazach Thicket |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15%
- Armor -10 (while attacking)
- Energy gain on hit 1
- Energy regeneration -1
- Health +30
|
| Inallay's Hornbow |
Bow |
Inally Splintercall
Morostav Trail |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Energy gain on hit 1
- Energy regeneration -1
- Health +30
|
| Ironwing Flatbow |
Bow |
Collector
Divine Path |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Energy gain on hit 1
- Energy regeneration - 1
- Health + 30
|
| Ironwing Longbow |
Bow |
Collector
Divine Path |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Life stealing + 5
- Health regeneration - 1
- Health + 30
|
| Jin's Hornbow |
Bow |
Jin the Skull Bow
Sunqua Vale |
Ranger |
- Piercing Damage 10-16 (req 5 Marksmanship)
- Damage +10%
- Armor -10 (while attacking)
- Lengthens Bleeding duration on foes by 33%
- Health +15
|
| Kaolin Longbow |
Bow |
Ranger's Construct
Sunjiang District (explorable) |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15%
- Armor -10 (while attacking)
- Lengthens Dazed duration on foes by 33%
- Health +30
|
| Lorelle's Longbow |
Bow |
Lorelle Jade Cutter
Rhea's Crater, southeast of Gyala Hatchery |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Lengthens Poison duration on foes by 33%
- Armor +7 (vs physical attacks)
|
| Meynsang's Longbow |
Bow |
Meynsang the Sadistic
Pongmei Valley |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15%
- Armor -10 (while attacking)
- Lengthens Bleeding duration on foes by 33%
- Health +30
|
| Nandet's Recurve Bow |
Bow |
Nandet, Glass Weaver
Morostav Trail |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15%
- Armor -10 (while attacking)
- Lengthens Crippled duration on foes by 33%
- Health +30
|
| Nundak's Recurve Bow |
Bow |
Nundak the Archer
Melandru's Hope |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Lengthens Poison duration on foes by 33%
- Health +30
|
| Razorjaw's Hornbow |
Bow |
Razorjaw Longspine
Silent Surf (explorable) |
Ranger |
- Piercing damage 15-28 (req 9 Marksmanship)
- Energy +5
- Armor penetration 20% (20% chance)
- Marksmanship +1 (20% chance while using skills)
|
| Razortongue's Recurve Bow |
Bow |
Razortongue Frothspit
Archipelagos (explorable) |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15%
- Energy - 5
- Life stealing 5
- Health regeneration -1
- Marksmanship +1 (20% chance while using skills)
|
| Royen's Hornbow |
Bow |
Royen Beastkeeper
Nahpui Quarter (explorable) |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while in a Stance)
- Armor penetration +20% (20% chance)
- Marksmanship +1 (20% chance while using skills)
|
| Ryver's Short Bow |
Bow |
Ryver
Arborstone mission |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Lengthens Crippling duration by 33%
- Health +30
|
| Swiftscale's Shortbow |
Bow |
Stsou Swiftscale
Archipelagos (explorable) |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while in a Stance)
- Life stealing 5
- Health regeneration - 1
- Health + 30
|
| Urgoz's Flatbow |
Bow |
at end of Urgoz's Warren elite mission |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Armor penetration +20% (20% chance)
- Health +30
|
| Urgoz's Longbow |
Bow |
at end of Urgoz's Warren elite mission |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Armor penetration +20% (20% chance)
- Health +30
|
| Urgoz's Short Bow |
Bow |
at end of Urgoz's Warren elite mission |
Ranger |
- Piercing Damage 15-28 (req 9 Marksmanship)
- Damage +15% (while Health is above 50%)
- Armor penetration +20% (20% chance)
- Health +30
|
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Ritualist Unique Items -- Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Bazzr's Staff |
Staff |
Bazzr Dustwing
Mourning Veil Falls |
Ritualist |
- Lightning Damage 11-22 (req 9 Spawning Power)
- Halves casting time of Restoration Magic spells (20% chance)
- Halves recharge time of Restoration Magic spells (20% chance)
- Health +30
- Health +30
- Energy +10
|
| Brightclaw |
Wand |
Chkkr Brightclaw
Melandru's Hope |
Ritualist |
- Lightning Damage 11-22 (req 9 Spawning Power)
- Halves casting time of Restoration Magic spells (20% chance)
- Halves skill recharge of Restoration Magic spells (20% chance)
|
| Cho's Vice |
Focus Item |
Cho, Spirit Empath
Shenzen Tunnels |
Ritualist |
- Energy +12 (req 9 Spawning Power)
- Health +45 (while Enchanted)
- Energy +15
- Energy regeneration -1
|
| Kaolin Wand |
Wand |
Ritualist's Construct
Morostav Trail |
Ritualist |
- Lightning Damage 11-22 (req 9 Spawning Power)
- Halves casting time of spells (10% chance)
- Halves skill recharge of spells (10% chance)
|
| Miki's Staff |
Staff |
Miki the Skull Spirit
Haiju Lagoon |
Ritualist |
- Lightning Damage 8-13 (req 5 Channeling Magic)
- Halves casting time of spells (5% chance)
- Halves skill recharge of spells (5% chance)
- Health +10
- Armor +5
- Energy +5
|
| Mossbeard's Wand |
Wand |
Spiritroot Mossbeard
southwest area of The Eternal Grove (explorable) |
Ritualist |
- Lightning Damage 11-22 (req 9 Spawning Power),
- Halves skill recharge of Spawning Power spells (20% chance)
- Energy +5 (while Health is above 50%)
|
| Orosen's Staff |
Staff |
Orosen, Tranquil Acolyte
Xaquang Skyway |
Ritualist |
- Lightning Damage 11-22 (req 9 Spawning Power)
- Halves casting time of Restoration Magic spells (20% chance)
- Halves skill recharge of Restoration Magic spells (20% chance)
- Armor +5
- Armor +5
- Energy +10
|
| Quansong's Focus |
Focus Item |
Quansong Spiritspeak
Tahnnakai Temple (explorable) |
Ritualist |
- Energy +12 (req 9 Communing)
- Communing +1 (20% chance while using skills)
- Health +30
|
| Ritual Lord's Staff |
Staff |
Whispering Ritual Lord
southern part of Silent Surf |
Ritualist |
- Lightning Damag 11-22 (req 9 Spawning Power)
- Halves casting time of Spawning Power spells (20% chance)
- Halves skill recharge of Spawning Power spells (20% chance)
- Health +30
- Health +30
- Energy +10
|
| Sseer's Wish |
Focus Item |
Defiant Ancient Sseer
Raisu Palace |
Ritualist |
- Energy +12 (req 9 Communing)
- Halves skill recharge of Communing spells (20% chance)
- Communing +1 (20% while using skills)
|
| Soulwhisper's Guardian |
Focus Item |
Soulwhisper, Elder Guardian
Leviathan Pits |
Ritualist |
- Energy +12 (req 9 Restoration Magic)
- Energy +15
- Energy regeneration -1
- Health +30
|
| Spiriteater |
Focus Item |
Tomton Spiriteater
Mount Qinkai |
Ritualist |
- Energy +12 (req 9 Spawning Power)
- Energy +15
- Energy regeneration -1
- Health +30
|
| Spiritgarden's Repose |
Staff |
Flower Spiritgarden
The Eternal Grove (explorable), southwest of Vasburg Armory |
Ritualist |
- Lightning Damage 11-22 (req 9 Spawning Power)
- Halves casting time of Restoration Magic spells (20% chance)
- Halves recharge time of Restoration Magic spells (20% chance)
- Health +30
- Energy +5
- Energy +10
|
| Spiritspeaker |
Wand |
Wagg Spiritspeak
Ferndale |
Ritualist |
- Lightning Damage 11-22 (req 9 Channeling)
- Halves skill recharge of Channeling spells (20% chance)
- Energy +15
- Energy regeneration -1
|
| Ssyn's Staff |
Staff |
Ssyn Coiled Grasp
Jade Sea |
Ritualist |
- Lightning Damage 11-22 (req 9 Channeling Magic)
- Halves casting time of Channeling Magic spells (20% chance)
- Halves skill recharge of Channeling Magic spells (20% chance)
- Health +30
- Health +30
- Energy +10
|
| Tattered Fan |
Focus Item |
Jade Brotherhood
Wajjun Bazaar |
Ritualist |
- Energy +12 (req 9 Channeling Magic)
- Health +30
- Armor +5
- Energy -5
|
| The Pain Eater |
Focus Item |
The Pain Eater
Drazach Thicket |
Ritualist |
- Energy +12 (req 9 Channeling Magic)
- Armor +10 (versus Slashing attacks)
- Health +30
|
| The Skill Eater |
Focus Item |
The Skill Eater
Drazach Thicket |
Ritualist |
- Energy +12 (req 9 Spawning Power)
- Halves skill recharge of spells (10% chance)
- Health +30
|
| Tin Dao's Staff |
Staff |
Tin Dao Kaineng
Haiju Lagoon |
Ritualist |
- Lightning Damage 8-13 (req 6 Channeling Magic)
- Halves casting time of Channeling Magic spells (10% chance)
- Halves skill recharge of Channeling Magic spells (10% chance)
- Health +15
- Energy +3
- Energy +5
|
| Vengeance Seeker |
Wand |
Delic the Vengeance Seeker
Rhea's Crater |
Ritualist |
- Dark Damage 11-22 (req 9 Communing)
- Halves skill recharge of Communing spells (20% chance)
- Energy +5 (while Health is above 50%)
|
| Return to Top |
Warrior Unique Items -- Factions
|
| Unique Item Name |
Item Type |
Boss and Location |
Character Class |
Item Attributes |
| Arrahhsh's Aegis |
Shield |
Arrahhsh Mountainclub
Pongmei Valley, near Maatu Keep |
Warrior |
- Armor 16 (req 9 Strength)
- Received damage -2 (while in a Stance)
- Health +45 (while in a Stance)
|
| Baubao's Shell |
Shield |
Baubao Wavewrath
The Undercity |
Warrior |
- Armor 16 (req 9 Tactics)
- Received damage -3 (while hexed)
- Health +60 (while hexed)
|
| Cho Wei's Axe |
Axe |
Cho Wei the Skull Axe
Panjiang Peninsula |
Warrior |
- Slashing Damage 6-15 (req 5 Axe Mastery)
- Damage +10% (while Health is above 50%)
- Double adrenaline on hit (10% chance)
- Axe Mastery +1 (20% chance while using skills)
|
| Dragoncrest Axe |
Axe |
Collector
Divine Path |
Warrior |
- Slashing Damage 6-28 (req 9 Axe Mastery)
- Damage +15% (while Health is above 50%)
- Life stealing + 3
- Health regeneration - 1
- Health + 30
|
| Exalted Aegis |
Shield |
Collector
Divine Path |
Warrior |
- Armor + 16 (req 9 Strength or Tactics)
- Received damage -5 (20% chance)
- Health +30
|
| Gavel of the Nephilim |
Hammer |
Collector
Divine Path |
Warrior |
- Blunt Damage 19-35 (req 9 Hammer Mastery)
- Damage +15% (while Health is above 50%)
- Life stealing 5
- Health regeneration - 1
- Health + 30
|
| Geoffer's Bulwark |
Shield |
Geoffer Pain Bringer
Boreas Seabed (explorable) |
Warrior |
- Armor 16 (req 9 Tactics)
- Armor +10 (vs piercing attacks)
- Health +30
|
| Hanjuu's Bludgeoner |
Hammer |
Hanjuu Towerfist
Jaya Bluffs |
Warrior |
- Blunt Damage 13-19 (req 6 Hammer Mastery)
- Damage +10% (while Health is above 50%)
- Double adrenaline on hit (10% chance)
- Health +20
|
| Ironclaw |
Axe |
Chkkr Ironclaw
Mourning Veil Falls, southwest of Durheim Archives |
Warrior |
- Slashing Damage 6-28 (req 9 Axe Mastery)
- Damage +15%
- Energy -5
- Armor penetration +20% (20% chance)
- Health +30
|
| Jacqui's Aegis |
Shield |
Jacqui the Reaver
Gyala Hatchery |
Warrior |
- Armor 16 (req 9 Tactics)
- Received damage -2 (while enchanted)
- Health +30
|
| Kai's Sword |
Sword |
Sword Ancient Kai
Raisu Palace |
Warrior |
- Slashing Damage 15-22 (req 9 Swordsmanship)
- Damage +15%
- Lengthens Crippled duration on foes by 33%
- Armor +7 (vs elemental attacks)
|
| Kanaxai's Axe |
Axe |
Kanaxai
The Deep |
Warrior |
- Slashing Damage 6-28 (req 9 Axe Mastery)
- Damage +15% (while Health is above 50%)
- Armor penetration +20% (20% chance)
- Health +30
|
| Kanaxai's Edge |
Sword |
Kanaxai
The Deep |
Warrior |
- Slashing Damage 15-22 (req 9 Swordsmanship)
- Damage +15% (while Health is above 50%)
- Armor penetration +20% (20% chance)
- Health +30
|
| Kanaxai's Mallet |
Hammer |
Kanaxai
The Deep |
Warrior |
- Blunt Damage 19-35 (req 9 Hammer Mastery)
- Damage +15% (while Health is above 50%)
- Armor penetration +20% (20% chance)
- Health +30
|
| Kaolin Blade |
Sword |
Warrior's Construct
Sunjiang District |
Warrior |
- Slashing Damage 15-22 (req 9 Swordsmanship)
- Damage +15% (while Health is above 50%)
- Energy gain on hit 1
- Energy regeneration -1
- Armor +7 (vs physical attacks)
|
| Merki's Gaze |
Shield |
Merki the Reaver
Unwaking Waters |
Warrior |
- Armor 16 (req 9 Strength)
- Received damage -2 (while enchanted)
- Health +30
|
| Quivering Blade |
Sword |
Sun, the Quivering
eastern area of Wajjun Bazaar |
Warrior |
- Cold Damage 15-22 (req 9 Swordsmanship)
- Damage +15% (vs hexed foes)
- Health +30
|
| Rajazan's Fervor |
Sword |
Cultist Rajazan
Unwaking Waters (explorable) |
Warrior |
- Cold Damage 15-22 (req 9 Swordsmanship)
- Enchantments last 20% longer
- Energy +5
|
| Razorfin's Axe |
Axe |
Razorfin Fleshrend
Rhea's Crater |
Warrior |
- Slashing Damage 6-28 (req 9 Axe Mastery)
- Damage +15% (while Health is above 50%)
- Life stealing 3
- Health regeneration -1
- Health +30
|
| Reefclaw's Refuge |
Shield |
Reefclaw Ragebound
northwest are of Leviathan Pits |
Warrior |
- Armor 16 (req 9 Strength)
- Strength +1 (20% chance while using skills)
- Health +30
|
| Sentasi's Jade Hammer |
Hammer |
Sentasi, the Jade Maul
Silent Surf |
Warrior |
- Blunt Damage 19-35 (req 9 Hammer Mastery)
- Damage +15%
- Energy -5
- Health +30
- Double Adrenaline on hit (10% chance)
|
| Shiro's Sword |
Sword |
Collector
Divine Path |
Warrior |
- Slashing Damage 15-22 (req 15 Swordsmanship)
- Damage +15% (while Health is above 50%)
- Life stealing 3
- Health regeneration - 1
- Health + 30
|
| Sskai's Sword |
Sword |
Sskai, Dragon's Birth
Boread Seabed |
Warrior |
- Slashing Damage 15-22 (req 9 Swordsmanship)
- Damage +15% (while Health is above 50%)
- Double Adrenaline on hit (10% chance)
- Health +30
|
| Strongroot's Shelter |
Shield |
Strongroot Tanglebranch
Morostav Trail |
Warrior |
- Armor 16 (req 9 Strength)
- Received damage -2 (while in a Stance)
- Health +30
|
| Sunreach's Shield |
Shield |
Sunreach Warmaker
Morostav Trail |
Warrior |
- Armor 16 (req 9 Tactics)
- Received damage -5 (20% chance)
- Health +30
|
| Tarnen's Shield |
Shield |
Tarnen the Bully
Ferndale |
Warrior |
- Armor 16 (req 9 Tactics)
- Tactics +1 (20% chance while using skills)
- Health +30
|
| The Stonebreaker |
Hammer |
Dorn Stonebreaker Arborstone (explorable)
Mahr Stonebreaker Arborstone (explorable) |
Warrior |
- Blunt Damage 19-35 (req 9 Hammer Mastery)
- Damage +15%
- Lengthens Weakess duration on foes by 33%
- Energy -5
- Health +30
|
| The Ugly Stick |
Hammer |
Tembarr Treefall
The Eternal Grove (explorable) |
Warrior |
- Blunt Damage 19-35 (req 9 Hammer Mastery)
- Damage +15%
- Armor -10 (while attacking)
- Life stealing 5
- Health regeneration -1
- Health +30
|
| Vera |
Hammer |
Jayne Forestlight
Eternal Grove (explorable) |
Warrior |
- Blunt Damage 19-35 (req 9 Hammer Mastery)
- Damage +15% (while Health is above 50%)
- Armor penetration +20% (20% chance)
- Health + 30
|
| Wing's Axe |
Axe |
Wing Three Blade
Bukdek Byway |
Warrior |
- Slashing Damage 6-28 (req 9 Axe Mastery)
- Damage +15% (while Health is above 50%)
- Energy gain on hit 1
- Energy regeneration -1
- Health +30
|
| Return to Top |