Loading Menu.....



Unique Items -- Factions campaign



Assassin | Elementalist | Mesmer | Monk | Necromancer | Ranger | Ritualist | Warrior

Assassin Unique Items -- Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Arius' Sai Daggers Arius, Dark Apostle

Rhea's Crater
Assassin
  • Piercing Damage 7-11 (req 9 Dagger Mastery)
  • Energy +5
  • Armor penetration +20% (20% chance)
  • Enchantments last 20% longer
Ceremonial Daggers Daggers Collector

Divine Path
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while Health is above 50%)
  • Energy gain on hit 1
  • Energy regeneration -1
  • Health +30
Chkkr's Pincers Daggers Chkkr Locust Lord

Melandru's Hope
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while Health is above 50%)
  • Life stealing 3
  • Life regeneration -1
  • Health +30
Daggers of Xeukao Daggers Xeukao, the Deceptive

Pongmei Valley
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while Enchanted)
  • Armor penetration +20% (20% chance)
  • Enchantments last 20% longer
Darkroot's Daggers Daggers Darkroot Entrop

Mourning Veil Falls
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while Enchanted)
  • Energy gain on hit 1
  • Energy regeneration -1
  • Health +30
Everthorn's Chakrams Daggers Bramble Everthorn

The Eternal Grove (explorable)
Assassin
  • Slashing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while Health is above 50%)
  • Energy gain on hit 1
  • Energy regeneration -1
  • Health +30
Falaharn's Split Chakrams Daggers Warden of Saprophytes
Ferndale

or Falaharn Mistwarden
Morostav Trail
Assassin
  • Slashing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while Health is above 50%)
  • Lengthens Dazed duration on foes by 33%
  • Health +30
Kaolin Daggers Daggers Assassin's Construct

Silent Surf
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15%
  • Energy -5
  • Lengthens Dazed duration on foes by 33%
  • Armor +7 (vs physical attacks)
Kenshi's Butterfly Daggers Daggers Kenshi Steelhand

Bukdek Byway
Assassin
  • Slashing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15%
  • Energy -5
  • Energy gain on hit 1
  • Energy regeneration -1
  • Armor +7 (vs physical attacks)
Lou's Korambits Daggers Waeng
The Undercity

Lou, of the Knives
Shenzun Tunnels
Assassin
  • Slashing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while in a Stance)
  • Armor penetration +20% (20% chance)
  • Health +30
Onata's Shards Daggers Silent Ancient Onata

Raisu Palace
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (vs hexed foes)
  • Lengthens Crippled duration on foes by 33%
  • Health +30
Pei's Blades Daggers Pei the Skull Blade

Panjiang Peninsula
Assassin
  • Piercing Damage 5-10 (req 5 Dagger Mastery)
  • Damage +15% (vs hexed foes)
  • Lengthens Bleeding duration on foes by 33%
  • Dagger Mastery +1 (20% chance while using skills)
Razorfang's Claws Daggers Razorfang Hazeclaw

Gyala Hatchery
Assassin
  • Slashing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15%
  • Armor +10
  • Lengthens Dazes duration on foes by 33%
  • Health +30
Shiro's Blades Dagger Collector

Divine Path
Assassin
  • Slashing Damage 7-17 (req 15 Dagger Mastery)
  • Damage +15% (while Health is above 50%)
  • Life stealing 3
  • Health regeneration -1
  • Health +30
Shreader's Talons Daggers Shreader Sharptongue

Xaquang Skyway
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (vs hexed foes)
  • Lengthens Bleeding duration on foes by 33%
  • Health +30
Shrouded Oni Daggers Daggers Shrouded Oni

Unwaking Waters (explorable
Assassin
  • Piercing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15%
  • Energy -5
  • Life stealing 3
  • Health regeneration -1
  • Health +30
Ssaresh's Kriss Daggers Daggers Ssaresh Rattler

Maishang Hills
Assassin
  • Lightning Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (vs hexed foes)
  • Health +30
Tahkayun's Pincers Daggers Tahkayun Tsi

Kinya Province
Assassin
  • Piercing Damage 5-10 (req 5 Dagger Mastery)
  • Damage +10% (while Health is above 50%)
  • Armor penetration 10% (10% chance)
  • Dagger Mastery +1 (20% chance)
Ungues of the Oni Daggers Oni

Rhea's Crater
Assassin
  • Slashing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15%
  • Energy gain on hit 1
  • Energy regeneration -1
  • Health +30
Urkal's Kamas Daggers Urkal the Ambusher
Ferndale

Maximole
Ferndale
Assassin
  • Slashing Damage 7-17 (req 9 Dagger Mastery)
  • Damage +15% (while enchanted)
  • Life stealing 3
  • Health regeneration -1
  • Dagger Mastery +1 (20% chance while using skills)
Return to Top

Unique Elementalist Items -- Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Amadis' Air Staff Staff Amadis, Wind of the Sea

Silent Surf
Elementalist
  • Lightning Damage 11-22 (req 9 Air Magic)
  • Halves casting time of Air Magic spells (20% chance)
  • Halves skill recharge of Air Magic spells (20% chance)
  • Health +30
  • Health +30
  • Energy +10
Arbor's Earth Staff Staff Arbor Earthstone

Morostav Trail
Elementalist
  • Earth Damage 11-22 (req 9 Earth Magic)
  • Halves casting time of Earth Magic spells (20% chance)
  • Halves skill recharge of Earth Magic spells (20% chance)
  • Earth Magic +1 (20% chance while using skills)
  • Health +30
  • Energy +10
Auri's Wand Wand Auri the Skull Wand

Kinya Province
Elementalist
  • Lightning Damage 7-11 (req 5 Air Magic)
  • Halves casting time of Air Magic spells (10% chance)
  • Halves skill recharge of Air Magic spells (10% chance)
Bahonba's Scepter Wand Bahonba

Jade Sea
Elementalist
  • Earth Damage 11-22 (req 9 Earth Magic)
  • Halves casting time of Earth Magic spells (20% chance)
  • Energy +15
  • Energy regeneration -1
Bizzr's Fury Focus item Bizzr Ironshell

Mourning Veil Falls
Elementalist
  • Energy +12 (req 9 Earth Magic)
  • Halves skill recharge of Earth Magic spells (20% chance)
  • Armor +5 (while enchanted)
Chung's Focus Focus item Chung, the Attuned

Bukdek Byway
Elementalist
  • Energy +12 (req 9 Energy Storage)
  • Health +45 (while enchanted)
  • Energy +15
  • Energy regeneration -1
Kaolin Water Staff Staff Elementalist's Construct

Sunjiang District
Elementalist
  • Cold Damage 11-22 (req 9 Water Magic)
  • Halves casting time of Water Magic spells (20% chance)
  • Halves skill recharge of Water Magic spells (20% chance)
  • Water Magic +1 (20% while using skills)
  • Health +30
  • Energy +10
Koosun's Fire Staff Staff Star Ancient Koosun

Raisu Palace (explorable)
Elementalist
  • Fire Damage 11-22 (req 9 Fire Magic)
  • Energy +10
  • Halves casting time of Fire Magic spells (20% chance)
  • Halves skill recharge of Fire Magic spells (20% chance)
  • Health +30
  • Health +30
Kurvie's Air Staff Staff Kurvie Firewing

Unwaking Waters (explorable)
Elementalist
  • Lightning Damage 11-22 (req 9 Air Magic)
  • Energy +10
  • Halves casting time of Air Magic spells (20% chance),
  • Halves skill recharge of Air Magic spells (20% chance)
  • Air Magic +1 (20% chance while using skills)
  • Health +30
Lian's Lantern Focus item Lian, Dragon's Petal

Wajjun Bazaar
Elementalist
  • Energy +12 (req 9 Fire Magic)
  • Fire Magic +1 (20% chance while using skills)
  • Health +30
Sanhan's Staff Staff Sanhan Tall Earth

Jaya Bluffs
Elementalist
  • Earth Damage 8-13 (req 6 Earth Magic)
  • Halves casting time of Earth Magic spells (10% chance)
  • Halves skill recharge of Earth Magic spells (10% chance)
  • Earth Magic +1 (20% chance while using skills)
  • Health +15
  • Energy +5
Seacrash's Influence Wand Seacrash, Elder Guardian

Maishang Hills
Elementalist
  • Earth Damage 11-22 (req 9 Earth Magic)
  • Halves skill recharge of Earth Magic spells (20% chance)
  • Energy +5 (while Health is above 50%)
Shatterstone Wand Wiseroot Shatterstone

The Eternal Grove
Elementalist
  • Cold Damage 11-22 (req 9 Water Magic)
  • Energy +5 (while health is above 50%)
  • Halves skill recharge of Water Magic spells (20% chance)
Snapjaw's Powerstone Focus item Snapjaw Windshell

Archipelagos
Elementalist
  • Energy +12 (req 9 Energy Storage)
  • Energy +15
  • Energy regeneration -1
  • Health +30
Tarlok's Flagon Focus item Tarlok Evermind

Ferndale, south of entrance to Aspenwood Gate
Elementalist
  • Energy +12 (req 9 Energy Storage)
  • Energy +15
  • Energy regeneration -1
  • Health +30
The Stonebreaker Wand Wand Wavecrest Stonebreak

Rhea's Crater
Elementalist
  • Cold Damage 11-22 (req 9 Water Magic)
  • Halves skill recharge of Water Magic spells (20% chance)
  • Energy +5 (while Health is above 50%)
The Windcatcher Focus item Rahse Windcatcher

Mourning Veil Falls
Elementalist
  • Energy +12 (req 9 Energy Storage)
  • Halves skill recharge of spells (10% chance)
  • Health +30
Whyk's Wand Wand Whyk Steelshell

Gyala Hatchery (explorable)
Elementalist
  • Earth Damage 11-22 (req 9 Earth Magic)
  • Halves skill recharge of Earth Magic spells (20% chance)
  • Energy +5 (while enchanted)
Zarnas' Wrath Wand Zarnas Stonewrath

Arborstone
Elementalist
  • Earth Damage 11-22 (req 9 Earth Magic)
  • Halves skill recharge of Earth Magic spells (20% chance)
  • Energy +5 (while Health is above 50%)
Return to Top

Mesmer Unique Items -- Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Baozo's Wand Wand Baozo Evilbranch

Haiju Lagoon
Mesmer
  • Chaos Damage 8-13 (req 6 Domination Magic)
  • Halves casting time of spells (10% chance)
  • Energy +3 (while Health is above 50%)
Deeproot's Sorrow Focus Item Deeproot Sorrow

The Eternal Grove (explorable)
Mesmer
  • Energy +12 (req 9 Illusion Magic)
  • Halves skill recharge of Illusion Magic spells (20% chance)
  • Illusion Magic +1 (20% chance while using skills)
Hanaku's Focus Focus Item Focus of Hanaku

Rhea's Crater, just outside Seafarer's Rest
Mesmer
  • Energy +12 (req 9 Domination Magic)
  • Halves casting time of Domination Magic spells (20% chance)
  • Halves skill recharge of Domination Magic spells (20% chance)
Kaolin Domination Staff Staff Mesmer's Construct

Sunjiang District
Mesmer
  • Chaos Damage 11-22 (req 9 Domination Magic)
  • Halves casting time of Domination Magic spells (20% chance)
  • Halves skill recharge of Domination Magic spells (20% chance)
  • Domination Magic +1 (20% chance while using skills)
  • Health +30
  • Energy +10
Kenrii's Sorrow Staff Kenrii Sea Sorrow

Silent Surf
Mesmer
  • Chaos Damage 11-22 (req 9 Illusion Magic)
  • Halves casting time of Illusion Magic spells (20% chance)
  • Halves skill recharge of Illusion Magic spells (20% chance)
  • Health +30
  • Energy +5
  • Energy +10
Milefaun's Staff Staff Milefaun Mindflayer

west end of Mourning Veil Falls
Mesmer
  • Chaos Damage 11-22 (req 9 Domination Magic)
  • Halves casting time of Domination Magic spells (20% chance)
  • Halves skill recharge of Domination Magic spells (20% chance)
  • Domination Magic +1 (20% chance while using skills)
  • Energy +5
  • Energy +10
Mina's Gaze Wand Mina Shatter Storm

The Undercity
Mesmer
  • Chaos Damage 11-22 (req 9 Domination Magic)
  • Halves skill recharge of spells (20% chance)
  • Energy +5 (while Health is above 50%)
Mohby's Artifact Focus Item Mohby Windbeak

Gyala Hatchery (explorable)
Mesmer
  • Energy +12 (req 9 Fast Casting)
  • Energy +15
  • Energy regeneration -1
  • Health +30
Phi's Wisdom Wand Arcane Ancient Phi

Raisu Palace (explorable)
Mesmer
  • Chaos Damage 11-22 (req 9 Domination Magic)
  • Halves casting time of Fast Casting skills (20% chance)
  • Halves skill recharge of Fast Casting skills (20% chance)
Siska's Staff Staff Siska Scalewand

Archipelagos
Mesmer
  • Chaos Damage 11-22 (req 9 Illusion Magic)
  • Halves casting time of Inspiration Magic spells (20% chance)
  • Halves skill recharge of Inspiration Magic spells (20% chance)
  • Health +30
  • Energy +5
  • Energy +10
Sulmeng's Staff Staff Sulmeng the Skull Staff

Kinya Province
Mesmer
  • Chaos Damage 7-11 (req 5 Illusion Magic)
  • Halves casting time of Illusion Magic spells (10% chance)
  • Halves skill recharge of Illusion Magic spells (10% chance)
  • Armor +5 (vs physical attacks)
  • Energy +3
  • Energy +5
Swiftspell's Staff Staff Mugra Swiftspell

Ferndale
Mesmer
  • Chaos Damage 11-22 (req 9 Domination Magic)
  • Halves casting time of spells (10% chance)
  • Halves skill recharge of spells (10% chance)
  • Fast Casting +1 (20% chance while using skills)
  • Energy +5
  • Energy +10
Talous' Staff Staff Talous the Mad

west side of Rhea's Crater
Mesmer
  • Chaos Damage 11-22 (req 9 Illusion Magic)
  • Halves casting time of Illusion Magic spells (20% chance)
  • Halves skill recharge of Illusion Magic spells (20% chance)
  • Illusion Magic +1 (20% chance while using skills)
  • Energy +5
  • Energy +10
The Dream Haunter Wand Xisni, Dream Haunt

Mourning Veil Falls
Mesmer
  • Chaos Damage 11-22 (req 9 Illusion Magic)
  • Halves skill recharge of Illusion Magic spells (20% chance)
  • Energy +5 (while Health is above 50%)
The Purifier Focus Item Jin, the Purifier

Bukdek Byway
Mesmer
  • Energy +12 (req 9 Inspiration Magic)
  • Reduces Dazed duration on you by 20%
  • Health +60 (while hexed)
The Time Eater Focus Item The Time Eater

The Eternal Grove (explorable)
Mesmer
  • Energy +12 (req 9 Fast Casting)
  • Halves skill recharge of spells (10% chance)
  • Health +30
Wingstorm Wand Bezzr Wingstorm

Drazach Thicket
Mesmer
  • Chaos Damage 11-22 (req 9 Domination Magic)
  • Halves skill recharge of Domination Magic spells (20% chance)
  • Halves casting time of Domination Magic spells (20% chance)
Return to Top

Monk Unique Items -- Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Byzzr's Benediction Focus Item Byzzr Wingmender

Melandru's Hope
Monk
  • Energy +12 (req 9 Divine Favor)
  • Halves skill recharge of spells (10% chance)
  • Health +30
Feng's Focus Focus Item Feng the Skull Symbol

Panjiang Peninsula
Monk
  • Energy +7 (req 4 Divine Favor)
  • Halves skill recharge of spells (10% chance)
  • Health +10
Hukhrah's Staff Staff Hukhrah Earthslove

Mount Qinkai
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of Divine Favor spells (20% chance)
  • Halves skill recharge of Divine Favor spells (20% chance)
  • Divine Favor +1 (20% chance while using skills)
  • Energy +5
  • Energy +10
Incetol's Focus Focus Item Incetol, Devout of the Depths

Rhea's Crater
Monk
  • Energy +12 (req 9 Healing Prayers)
  • Halves casting time of Healing Prayers spells (20% chance)
  • Health +30
Jayne's Staff Staff Jayne Forestlight

The Eternal Grove (explorable)
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of Protection Prayers spells (20% chance)
  • Halves skill recharge of Protection Prayers spells (20% chance)
  • Enchantments last 20% longer
  • Health +30
  • Energy +10
Kaolin Protective Staff Staff Monk's Construct

Sunjiang District (explorable)
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of Protection Prayers spells (20% chance)
  • Halves skill recharge of Protective Prayers spells (20% chance)
  • Protection Prayers +1 (20% chance while using skills)
  • Health +30
  • Energy +10
Ky's Chalice Focus Item Untouched Ancient Ky

Raisu Palace
Monk
  • Energy +12 (req 9 Divine Favor)
  • Halves skill recharge of Divine Favor spells (20% chance)
  • Health +45 (while enchanted)
Miella's Focus Focus Item Miella Lightwing

Silent Surf
Monk
  • Energy +12 (req 9 Protection Prayers)
  • Energy +15
  • Energy regeneration -1
  • Health +30
Mungri's Flame Wand Mungri Magicbox

west of Fort Aspenwood
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves skill recharge of spells (10% chance)
  • Energy +5 (while Enchanted)
Rien's Sacrifice Focus Item Rien, the Martyr

Shenzun Tunnels
Monk
  • Energy +12 (req 9 Healing Prayers)
  • Healing Prayers +1 (20% chance while using skills)
  • Health +30
Scourgewind's Branch Staff Scourgewind, Elder Guardian

Silent Surf, outside Leviathan Pits
Monk
  • Light Damage 11-22 (req 9 Smiting Prayers)
  • Halves casting time of Smiting Prayers spells (20% chance)
  • Halves skill recharge of Smiting Prayer spells (20% chance)
  • Smiting Prayers +1 (20% chance while using skills)
  • Health +30
  • Energy +10
Shen's Censure Focus Item Shen, the Magistrate

Wajjun Bazaar
Monk
  • Energy +12 (req 9 Smiting Prayers)
  • Smiting Prayers +1 (20% chance while using skills)
  • Halves skill recharge of Smiting Prayers (20% chance)
Ssuns' Staff Staff Ssuns', Blessed of Dwayna

Archipelagos
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of Divine Favor spells (20% chance)
  • Halves skill recharge of Divine Favor spells (20% chance)
  • Enchantments last 20% longer
  • Health +30
  • Energy +10
Stormray Wand KaySey Stormray

Archipelagos explorable area
Monk
  • Light Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of Healing Prayers spells (20% chance)
  • Energy + 5 (while Health is above 50%)
Stoneweaver Staff Meril Stoneweaver

Arborstone (explorable)
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of Protection Prayers spells (20% chance)
  • Halves skill recharge of Protection Prayers spells (20% chance)
  • Enchantments last 20% longer
  • Armor +5
  • Energy +10
The Scar Eater Staff The Scar Eater

The Eternal Grove (explorable)
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of Healing Prayers spells (20% chance)
  • Halves skill recharge of Healing Prayers spells (20% chance)
  • Health +30
  • Health +30
  • Energy +10
Ziinfaun's Belief Wand Ziinfaun Lifeforce

Xaquang Skyway
Monk
  • Fire Damage 11-22 (req 9 Divine Favor)
  • Halves casting time of spells (10% chance)
  • Halves skill recharge of spells (10% chance)
Ziinjuu's Sanctuary Staff Ziinjuu Life Crawler

Sunqua Vale
Monk
  • Light Damage 7-10 (req 5 Smiting Prayers)
  • Halves casting time of Smiting Prayers spells (10% chance)
  • Halves skill recharge of Smiting Prayers spells (10% chance)
  • Smiting Prayers +1 (20% chance while using skills)
  • Health +10
  • Energy +5
Return to Top

Necromancer Unique Items -- Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Bazzr's Wail Wand Bazzr Icewing

Drazach Thicket
Necromancer
  • Dark Damage 11-22 (req 9 Death Magic)
  • Halves skill recharge of Death Magic spells (20% chance)
  • Energy +15
  • Energy regeneration -1
Chan's Greed Focus Item Chan the Dragon's Blood

The Undercity
Necromancer
  • Energy +12 (req 9 Blood Magic)
  • Blood Magic +1 (20% chance while using skills)
  • Health +30
Foulfist's Focus Focus Item Lurkker Foulfist

Gyala Hatchery (explorable)
Necromancer
  • Energy +12 (req 9 Death Magic)
  • Reduces Disease duration on your by 20%
  • Health +45 (while enchanted)
Ghial's Staff Staff Ghial the Bone Dancer

Xaquang Skyway
Necromancer
  • Dark Damage 11-22 (req 9 Death Magic)
  • Halves casting time of Death Magic spells (20% chance)
  • Halves skill recharge of Death Magic spells (20% chance)
  • Death Magic +1 (20% chance while using skills)
  • Energy +5
  • Energy +10
Kaswa's Gluttony Staff Kaswa Webstrider

Arborstone (explorable)
Necromancer
  • Dark Damage 11-22 (req 9 Blood Magic)
  • Halves casting time of Blood Magic spells (20% chance)
  • Halves skill recharge of Blood Magic spells (20% chance)
  • Enchantments last 20% longer
  • Health +30
  • Energy +10
Kkraz's Indulgence Focus Item Doomed Ancient Kkraz

Raisu Palace
Necromancer
  • Energy +12 (req 9 Soul Reaping)
  • Halves skill recharge of Soul Reaping spells (20% chance)
  • Armor +10 (vs slasing attacks)
Kaolin Accursed Staff Staff Necromancer's Construct

Sunjiang District (explorable)
Necromancer
  • Dark Damage 11-22 (req 9 Curses)
  • Halves casting time of Curses spells (20% chance)
  • Halves skill recharge of Curses spells (20% chance)
  • Curses +1 (20% chance while using skills)
  • Health +30
  • Energy +10
Konrru's Fervor Focus Item Konrru, Tainted Stone

Morostav Trail
Necromancer
  • Energy +12 (req 9 Death Magic)
  • Death Magic +1 (20% chance while using skills)
  • Energy +15
  • Energy regeneration -1
Kyril's Fervor Staff Kyril Oathwarden

Morostav Trail
Necromancer
  • Dark Damage 11-22 (req 9 Blood Magic)
  • Halves casting time of Blood Magic spells (20% chance)
  • Halves skill recharge of Blood Magic spells (20% chance)
  • Enchantments last 20% longer
  • Health +30
  • Energy +10
Milthuran's Staff Staff Cultist Milthuran

Jade Sea
Necromancer
  • Dark Damage 11-22 (req 9 Blood Magic)
  • Halves casting time of Blood Magic spells (20% chance)
  • Halves skill recharge of Blood Magic spells (20% chance)
  • Blood Magic +1 (20% chance while using skills)
  • Energy +5
  • Energy +10
Plaguebinder Focus Item Hargg Plaguebinder

Ferndale
Necromancer
  • Energy +12 (req 9 Curses)
  • Curses +1 (20% chance while using skills)
  • Health +30
Rot's Putrescence Focus Item Rot Foulbelly

Melandru's Hope
Necromancer
  • Energy +12 (req 9 Soul Reaping)
  • Halves skill recharge of spells (10% chance)
  • Health +30
Sourbeak's Taint Focus Item Sourbeak Rotshell

Silent Surf
Necromancer
  • Energy +12 (req 9 Blood Magic)
  • Blood Magic +1 (20% while using skills)
  • Health +60 (while hexed)
The Darkwish Staff Foalcrest Darkwish

Mourning Veil Falls
Necromancer
  • Dark Damage 11-22 (req 9 Blood Magic)
  • Halves casting time of Blood Magic spells (20% chance)
  • Halves skill recharge of Blood Magic spells (20% chance)
  • Health +30
  • Health +30
  • Energy +10
The Deathkeeper Wand Yunlai Deathkeeper

Sunqua Vale
Necromancer
  • Dark Damage 7-10 (req 5 Death Magic)
  • Halves casting time of Death Magic spells (10% chance)
  • Energy +3 (while Health is above 50%)
The Stonereaper Staff Craw Stonereap

Arborstone (explorable)
Necromancer
  • Dark Damage 11-22 (req 9 Curses)
  • Halves casting time of Curses spells (20% chance)
  • Halves skill recharge of Curses spells (20% chance)
  • Curses +1 (20% chance while using skills)
  • Energy +5
  • Energy +10
Woe Spreader Staff Sessk, Woe Spreader

Archipelagos explorable area
Necromancer
  • Dark Damage 11-22 (req 9 Death Magic)
  • Halves casting time of Death Magic spells (20% chance)
  • Halves skill recharge of Death Magic spells (20% chance)
  • Health +30
  • Health +30
  • Energy +10
Yingko's Claw Wand Yingko the Skull Claw

Sunqua Vale
Necromancer
  • Dark Damage 7-11 (req 5 Curses)
  • Halves skill recharge of Curses skills (15% chance)
  • Energy +10
  • Energy regeneration -1
Return to Top

Ranger Unique Items - Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Ahvha's Longbow Bow Ahvha Sankii

Jaya Bluffs
Ranger
  • Piercing Damage 11-17 (req 6 Marksmanship)
  • Damage +10% (while Health is above 50%)
  • Armor penetration +10% (10% chance)
  • Marksmanship +1 (20% chance while using skills)
Brrne's Recurve Bow Bow Famished Ancient Brrne

Raisu Palace
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15%
  • Armor -10 (while attacking)
  • Lengthens Crippled duration on foes by 33%
  • Health +30
Chehbaba's Longbow Bow Chehbaba Roottripper

western part of Mount Qinkai
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15%
  • Armor -10 (while attacking)
  • Lengthens Crippled duration on foes by 33%
  • Armor +7 (vs physical attacks)
Chkkr's Flatbow Bow Chkkr Thousand Tail

Drazach Thicket
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15%
  • Armor -10 (while attacking)
  • Energy gain on hit 1
  • Energy regeneration -1
  • Health +30
Inallay's Hornbow Bow Inally Splintercall

Morostav Trail
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Energy gain on hit 1
  • Energy regeneration -1
  • Health +30
Ironwing Flatbow Bow Collector

Divine Path
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Energy gain on hit 1
  • Energy regeneration - 1
  • Health + 30
Ironwing Longbow Bow Collector

Divine Path
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Life stealing + 5
  • Health regeneration - 1
  • Health + 30
Jin's Hornbow Bow Jin the Skull Bow

Sunqua Vale
Ranger
  • Piercing Damage 10-16 (req 5 Marksmanship)
  • Damage +10%
  • Armor -10 (while attacking)
  • Lengthens Bleeding duration on foes by 33%
  • Health +15
Kaolin Longbow Bow Ranger's Construct

Sunjiang District (explorable)
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15%
  • Armor -10 (while attacking)
  • Lengthens Dazed duration on foes by 33%
  • Health +30
Lorelle's Longbow Bow Lorelle Jade Cutter

Rhea's Crater, southeast of Gyala Hatchery
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Lengthens Poison duration on foes by 33%
  • Armor +7 (vs physical attacks)
Meynsang's Longbow Bow Meynsang the Sadistic

Pongmei Valley
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15%
  • Armor -10 (while attacking)
  • Lengthens Bleeding duration on foes by 33%
  • Health +30
Nandet's Recurve Bow Bow Nandet, Glass Weaver

Morostav Trail
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15%
  • Armor -10 (while attacking)
  • Lengthens Crippled duration on foes by 33%
  • Health +30
Nundak's Recurve Bow Bow Nundak the Archer

Melandru's Hope
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Lengthens Poison duration on foes by 33%
  • Health +30
Razorjaw's Hornbow Bow Razorjaw Longspine

Silent Surf (explorable)
Ranger
  • Piercing damage 15-28 (req 9 Marksmanship)
  • Energy +5
  • Armor penetration 20% (20% chance)
  • Marksmanship +1 (20% chance while using skills)
Razortongue's Recurve Bow Bow Razortongue Frothspit

Archipelagos (explorable)
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15%
  • Energy - 5
  • Life stealing 5
  • Health regeneration -1
  • Marksmanship +1 (20% chance while using skills)
Royen's Hornbow Bow Royen Beastkeeper

Nahpui Quarter (explorable)
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while in a Stance)
  • Armor penetration +20% (20% chance)
  • Marksmanship +1 (20% chance while using skills)
Ryver's Short Bow Bow Ryver

Arborstone mission
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Lengthens Crippling duration by 33%
  • Health +30
Swiftscale's Shortbow Bow Stsou Swiftscale

Archipelagos (explorable)
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while in a Stance)
  • Life stealing 5
  • Health regeneration - 1
  • Health + 30
Urgoz's Flatbow Bow

at end of Urgoz's Warren elite mission
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Armor penetration +20% (20% chance)
  • Health +30
Urgoz's Longbow Bow

at end of Urgoz's Warren elite mission
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Armor penetration +20% (20% chance)
  • Health +30
Urgoz's Short Bow Bow

at end of Urgoz's Warren elite mission
Ranger
  • Piercing Damage 15-28 (req 9 Marksmanship)
  • Damage +15% (while Health is above 50%)
  • Armor penetration +20% (20% chance)
  • Health +30
Return to Top

Ritualist Unique Items -- Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Bazzr's Staff Staff Bazzr Dustwing

Mourning Veil Falls
Ritualist
  • Lightning Damage 11-22 (req 9 Spawning Power)
  • Halves casting time of Restoration Magic spells (20% chance)
  • Halves recharge time of Restoration Magic spells (20% chance)
  • Health +30
  • Health +30
  • Energy +10
Brightclaw Wand Chkkr Brightclaw

Melandru's Hope
Ritualist
  • Lightning Damage 11-22 (req 9 Spawning Power)
  • Halves casting time of Restoration Magic spells (20% chance)
  • Halves skill recharge of Restoration Magic spells (20% chance)
Cho's Vice Focus Item Cho, Spirit Empath

Shenzen Tunnels
Ritualist
  • Energy +12 (req 9 Spawning Power)
  • Health +45 (while Enchanted)
  • Energy +15
  • Energy regeneration -1
Kaolin Wand Wand Ritualist's Construct

Morostav Trail
Ritualist
  • Lightning Damage 11-22 (req 9 Spawning Power)
  • Halves casting time of spells (10% chance)
  • Halves skill recharge of spells (10% chance)
Miki's Staff Staff Miki the Skull Spirit

Haiju Lagoon
Ritualist
  • Lightning Damage 8-13 (req 5 Channeling Magic)
  • Halves casting time of spells (5% chance)
  • Halves skill recharge of spells (5% chance)
  • Health +10
  • Armor +5
  • Energy +5
Mossbeard's Wand Wand Spiritroot Mossbeard

southwest area of The Eternal Grove (explorable)
Ritualist
  • Lightning Damage 11-22 (req 9 Spawning Power),
  • Halves skill recharge of Spawning Power spells (20% chance)
  • Energy +5 (while Health is above 50%)
Orosen's Staff Staff Orosen, Tranquil Acolyte

Xaquang Skyway
Ritualist
  • Lightning Damage 11-22 (req 9 Spawning Power)
  • Halves casting time of Restoration Magic spells (20% chance)
  • Halves skill recharge of Restoration Magic spells (20% chance)
  • Armor +5
  • Armor +5
  • Energy +10
Quansong's Focus Focus Item Quansong Spiritspeak

Tahnnakai Temple (explorable)
Ritualist
  • Energy +12 (req 9 Communing)
  • Communing +1 (20% chance while using skills)
  • Health +30
Ritual Lord's Staff Staff Whispering Ritual Lord

southern part of Silent Surf
Ritualist
  • Lightning Damag 11-22 (req 9 Spawning Power)
  • Halves casting time of Spawning Power spells (20% chance)
  • Halves skill recharge of Spawning Power spells (20% chance)
  • Health +30
  • Health +30
  • Energy +10
Sseer's Wish Focus Item Defiant Ancient Sseer

Raisu Palace
Ritualist
  • Energy +12 (req 9 Communing)
  • Halves skill recharge of Communing spells (20% chance)
  • Communing +1 (20% while using skills)
Soulwhisper's Guardian Focus Item Soulwhisper, Elder Guardian

Leviathan Pits
Ritualist
  • Energy +12 (req 9 Restoration Magic)
  • Energy +15
  • Energy regeneration -1
  • Health +30
Spiriteater Focus Item Tomton Spiriteater

Mount Qinkai
Ritualist
  • Energy +12 (req 9 Spawning Power)
  • Energy +15
  • Energy regeneration -1
  • Health +30
Spiritgarden's Repose Staff Flower Spiritgarden

The Eternal Grove (explorable), southwest of Vasburg Armory
Ritualist
  • Lightning Damage 11-22 (req 9 Spawning Power)
  • Halves casting time of Restoration Magic spells (20% chance)
  • Halves recharge time of Restoration Magic spells (20% chance)
  • Health +30
  • Energy +5
  • Energy +10
Spiritspeaker Wand Wagg Spiritspeak

Ferndale
Ritualist
  • Lightning Damage 11-22 (req 9 Channeling)
  • Halves skill recharge of Channeling spells (20% chance)
  • Energy +15
  • Energy regeneration -1
Ssyn's Staff Staff Ssyn Coiled Grasp

Jade Sea
Ritualist
  • Lightning Damage 11-22 (req 9 Channeling Magic)
  • Halves casting time of Channeling Magic spells (20% chance)
  • Halves skill recharge of Channeling Magic spells (20% chance)
  • Health +30
  • Health +30
  • Energy +10
Tattered Fan Focus Item Jade Brotherhood

Wajjun Bazaar
Ritualist
  • Energy +12 (req 9 Channeling Magic)
  • Health +30
  • Armor +5
  • Energy -5
The Pain Eater Focus Item The Pain Eater

Drazach Thicket
Ritualist
  • Energy +12 (req 9 Channeling Magic)
  • Armor +10 (versus Slashing attacks)
  • Health +30
The Skill Eater Focus Item The Skill Eater

Drazach Thicket
Ritualist
  • Energy +12 (req 9 Spawning Power)
  • Halves skill recharge of spells (10% chance)
  • Health +30
Tin Dao's Staff Staff Tin Dao Kaineng

Haiju Lagoon
Ritualist
  • Lightning Damage 8-13 (req 6 Channeling Magic)
  • Halves casting time of Channeling Magic spells (10% chance)
  • Halves skill recharge of Channeling Magic spells (10% chance)
  • Health +15
  • Energy +3
  • Energy +5
Vengeance Seeker Wand Delic the Vengeance Seeker

Rhea's Crater
Ritualist
  • Dark Damage 11-22 (req 9 Communing)
  • Halves skill recharge of Communing spells (20% chance)
  • Energy +5 (while Health is above 50%)
Return to Top

Warrior Unique Items -- Factions
Unique Item Name Item Type Boss and Location Character Class Item Attributes
Arrahhsh's Aegis Shield Arrahhsh Mountainclub

Pongmei Valley, near Maatu Keep
Warrior
  • Armor 16 (req 9 Strength)
  • Received damage -2 (while in a Stance)
  • Health +45 (while in a Stance)
Baubao's Shell Shield Baubao Wavewrath

The Undercity
Warrior
  • Armor 16 (req 9 Tactics)
  • Received damage -3 (while hexed)
  • Health +60 (while hexed)
Cho Wei's Axe Axe Cho Wei the Skull Axe

Panjiang Peninsula
Warrior
  • Slashing Damage 6-15 (req 5 Axe Mastery)
  • Damage +10% (while Health is above 50%)
  • Double adrenaline on hit (10% chance)
  • Axe Mastery +1 (20% chance while using skills)
Dragoncrest Axe Axe Collector

Divine Path
Warrior
  • Slashing Damage 6-28 (req 9 Axe Mastery)
  • Damage +15% (while Health is above 50%)
  • Life stealing + 3
  • Health regeneration - 1
  • Health + 30
Exalted Aegis Shield Collector

Divine Path
Warrior
  • Armor + 16 (req 9 Strength or Tactics)
  • Received damage -5 (20% chance)
  • Health +30
Gavel of the Nephilim Hammer Collector

Divine Path
Warrior
  • Blunt Damage 19-35 (req 9 Hammer Mastery)
  • Damage +15% (while Health is above 50%)
  • Life stealing 5
  • Health regeneration - 1
  • Health + 30
Geoffer's Bulwark Shield Geoffer Pain Bringer

Boreas Seabed (explorable)
Warrior
  • Armor 16 (req 9 Tactics)
  • Armor +10 (vs piercing attacks)
  • Health +30
Hanjuu's Bludgeoner Hammer Hanjuu Towerfist

Jaya Bluffs
Warrior
  • Blunt Damage 13-19 (req 6 Hammer Mastery)
  • Damage +10% (while Health is above 50%)
  • Double adrenaline on hit (10% chance)
  • Health +20
Ironclaw Axe Chkkr Ironclaw

Mourning Veil Falls, southwest of Durheim Archives
Warrior
  • Slashing Damage 6-28 (req 9 Axe Mastery)
  • Damage +15%
  • Energy -5
  • Armor penetration +20% (20% chance)
  • Health +30
Jacqui's Aegis Shield Jacqui the Reaver

Gyala Hatchery
Warrior
  • Armor 16 (req 9 Tactics)
  • Received damage -2 (while enchanted)
  • Health +30
Kai's Sword Sword Sword Ancient Kai

Raisu Palace
Warrior
  • Slashing Damage 15-22 (req 9 Swordsmanship)
  • Damage +15%
  • Lengthens Crippled duration on foes by 33%
  • Armor +7 (vs elemental attacks)
Kanaxai's Axe Axe Kanaxai

The Deep
Warrior
  • Slashing Damage 6-28 (req 9 Axe Mastery)
  • Damage +15% (while Health is above 50%)
  • Armor penetration +20% (20% chance)
  • Health +30
Kanaxai's Edge Sword Kanaxai

The Deep
Warrior
  • Slashing Damage 15-22 (req 9 Swordsmanship)
  • Damage +15% (while Health is above 50%)
  • Armor penetration +20% (20% chance)
  • Health +30
Kanaxai's Mallet Hammer Kanaxai

The Deep
Warrior
  • Blunt Damage 19-35 (req 9 Hammer Mastery)
  • Damage +15% (while Health is above 50%)
  • Armor penetration +20% (20% chance)
  • Health +30
Kaolin Blade Sword Warrior's Construct

Sunjiang District
Warrior
  • Slashing Damage 15-22 (req 9 Swordsmanship)
  • Damage +15% (while Health is above 50%)
  • Energy gain on hit 1
  • Energy regeneration -1
  • Armor +7 (vs physical attacks)
Merki's Gaze Shield Merki the Reaver

Unwaking Waters
Warrior
  • Armor 16 (req 9 Strength)
  • Received damage -2 (while enchanted)
  • Health +30
Quivering Blade Sword Sun, the Quivering

eastern area of Wajjun Bazaar
Warrior
  • Cold Damage 15-22 (req 9 Swordsmanship)
  • Damage +15% (vs hexed foes)
  • Health +30
Rajazan's Fervor Sword Cultist Rajazan

Unwaking Waters (explorable)
Warrior
  • Cold Damage 15-22 (req 9 Swordsmanship)
  • Enchantments last 20% longer
  • Energy +5
Razorfin's Axe Axe Razorfin Fleshrend

Rhea's Crater
Warrior
  • Slashing Damage 6-28 (req 9 Axe Mastery)
  • Damage +15% (while Health is above 50%)
  • Life stealing 3
  • Health regeneration -1
  • Health +30
Reefclaw's Refuge Shield Reefclaw Ragebound

northwest are of Leviathan Pits
Warrior
  • Armor 16 (req 9 Strength)
  • Strength +1 (20% chance while using skills)
  • Health +30
Sentasi's Jade Hammer Hammer Sentasi, the Jade Maul

Silent Surf
Warrior
  • Blunt Damage 19-35 (req 9 Hammer Mastery)
  • Damage +15%
  • Energy -5
  • Health +30
  • Double Adrenaline on hit (10% chance)
Shiro's Sword Sword Collector

Divine Path
Warrior
  • Slashing Damage 15-22 (req 15 Swordsmanship)
  • Damage +15% (while Health is above 50%)
  • Life stealing 3
  • Health regeneration - 1
  • Health + 30
Sskai's Sword Sword Sskai, Dragon's Birth

Boread Seabed
Warrior
  • Slashing Damage 15-22 (req 9 Swordsmanship)
  • Damage +15% (while Health is above 50%)
  • Double Adrenaline on hit (10% chance)
  • Health +30
Strongroot's Shelter Shield Strongroot Tanglebranch

Morostav Trail
Warrior
  • Armor 16 (req 9 Strength)
  • Received damage -2 (while in a Stance)
  • Health +30
Sunreach's Shield Shield Sunreach Warmaker

Morostav Trail
Warrior
  • Armor 16 (req 9 Tactics)
  • Received damage -5 (20% chance)
  • Health +30
Tarnen's Shield Shield Tarnen the Bully

Ferndale
Warrior
  • Armor 16 (req 9 Tactics)
  • Tactics +1 (20% chance while using skills)
  • Health +30
The Stonebreaker Hammer Dorn Stonebreaker
Arborstone (explorable)

Mahr Stonebreaker
Arborstone (explorable)
Warrior
  • Blunt Damage 19-35 (req 9 Hammer Mastery)
  • Damage +15%
  • Lengthens Weakess duration on foes by 33%
  • Energy -5
  • Health +30
The Ugly Stick Hammer Tembarr Treefall

The Eternal Grove (explorable)
Warrior
  • Blunt Damage 19-35 (req 9 Hammer Mastery)
  • Damage +15%
  • Armor -10 (while attacking)
  • Life stealing 5
  • Health regeneration -1
  • Health +30
Vera Hammer Jayne Forestlight

Eternal Grove (explorable)
Warrior
  • Blunt Damage 19-35 (req 9 Hammer Mastery)
  • Damage +15% (while Health is above 50%)
  • Armor penetration +20% (20% chance)
  • Health + 30
Wing's Axe Axe Wing Three Blade

Bukdek Byway
Warrior
  • Slashing Damage 6-28 (req 9 Axe Mastery)
  • Damage +15% (while Health is above 50%)
  • Energy gain on hit 1
  • Energy regeneration -1
  • Health +30
Return to Top